EGU2022 - Cranky Uncle is going to Vienna!
Posted on 18 May 2022 by BaerbelW
After two years of Corona-induced online meetings in 2020 and 2021, this year's General Assembly of the European Geosciences Union (EGU) will take place as a hybrid conference in both Vienna and online from May 23 to 27.
To take hybrid and necessary hygiene restrictions into account, there (unfortunately) will be no poster or PICO sessions at this year's conference. Instead, all 1.5-hour session timeslots will consist of 15 to 20 short orals where each presenting author has at most 3 to 5 minutes to share her or his abstract in a kind of elevator pitch with time for 1 or 2 questions at the end before it's the next author's turn. This obviously only allows for a very short presentation with at most a handful of slides. Longer presentations can however be uploaded to go with the abstract (see below).
John Cook and I submitted an abstract for session EOS1.3 "Games for Geoscience", convened by Christopher Skinner and Co-Conveners Rolf Hut, Sam Illingworth, Elizabeth Lewis and Jazmin Scarlett, figuring that this would be a good fit to share a thing or two about the Cranky Uncle game. The session will take place on Wednesday, 25 May, from 15:10–16:38 (CEST) in Room 1.14 in the Austria Center Vienna (ACV).
You don't need to be a registered participant to read the abstracts and conference program. You however won't have access to the presentations uploaded by the authors until after June 30. Come July, the presentations uploaded with a creative commons 4.0 license will automatically become open access and everybody can view and download them. If you'd like to take a look at our detailed presentation about the Cranky Uncle game earlier than July, you can open and download the PDF (2.1MB) here. A PDF-version of the short "pitch" presentation is available here.
The presentation comes with an index slide from where some facets of the game can be accessed:
Should any of you happen to be in Vienna or even participate in the conference, please let us know in the comments. It would be nice to get in touch!
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